Meow Motors | Review

Meow Motors | Review

Meow Motors made its way to the Xbox on the 2nd of August and we’re excited about it. This Indie game is fun and looks beautiful. In a time that sees most Indie games use the Unity engine, Meow Motors use the power of UE4 to set itself apart. So lets “drive” into it!

What is Meow Motors about?

You will take to the track and play as one of a dozen colorful cats memorable for their different characteristics and unique personalities. Overcome various difficulties of the tracks drifting through mines and bombs, stop and slow down your competitors by blasting them with bubble gum and other astonishing weapons. And don’t forget to gather power-ups along the way if you want to be the fastest driver on the track! Gather the team, overcome Master Duke and discover his scary mystery! While moving through the championship you will acquire new teammates, cars, and power-ups.


– Dynamic gameplay that has three different modes: circle races, drifts, and ‘strike’ mode

– 20 different tracks where kitties will compete

– 10 kitties with unique abilities that will help you gain an advantage

– 10 power-ups with unique effects to defeat your competitors

– Charge your power-ups and get a more powerful effect!

– Overtake opponents, drift and get bonuses for it.

My Take

Right up front, if you are looking for a racing simulator…this isn’t for you. While the driving is fun and the track design is on point, the mechanics are far more arcade-style than any sim. And that’s fine because this is a game to have fun with your friends in local multiplayer matches. The drifting is the one big downfall of this game. I stated that this isn’t a sim, so it shouldn’t really matter…, right? In this case, it does. Meow Motors choose to make drifting a huge part of the game. Some races are drifting races and a good chunk of achievements involve it. If that big of a portion of the game is dedicated to a certain mechanic it needs to be tight and fine-tuned. Not the case here. But overall the driving is good. Unless you get distracted by the beautiful environment.

The graphics are on another level compared to most of the Indie games we see nowadays. That’s because, for Meow Motors, the dev went with UE4 for the engine instead of Unity. This helps set this game apart. Whoever did the level design needs a raise. The particle effects are well done and just overall a purrrffect job visually.

If you are looking for something to replace Mario Kart on your Xbox then I say go for it. It’s not as in-depth as Mario or polished, but it does feel in a gap that Microsoft has in the Kid-Kart-Racing genre. But if you don’t care for Mario Kart, stay away.

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“That is all, game on!”

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